/* 
 * File:   Texture.h
 * Author: neuma173
 *
 * Created on May 3, 2011, 1:37 PM
 */

#include "Vector3D.h"
using namespace cs5721;
using namespace std;
#ifndef _TEXTURE_H
#define	_TEXTURE_H

class Texture {
public:
    Texture();
    Texture(const Texture& orig);
    virtual ~Texture();
    virtual Vector3D GetColorAt(const Vector3D& point) = 0;
    virtual Vector3D GetNormalOffsetAt(const Vector3D& point) = 0;
private:
    
};

#endif	/* _TEXTURE_H */

